This was an independent project that I worked on during the Fall semester of my sophomore year of college. The project uses genetic algorithms to look at adapting environments, and stability in a simulated world.
I started this project to explore adaptation and evolution in a simulated ecosystem. Over the course of development, the simulation itself evolved into an exploration of what it takes to create a stable environment with predators and prey.
This project is written in C++ with the OpenFrameworks library.