I developed this game in 48 hours for the 2017 Global Game Jam. The theme of this game was Transmission.

Erratic Pneumatic is a game where the player’s goal is to sort the mail that is coming in through their pneumatic capsule system. Each capsule contains an encoded message that the player must decipher using keys that they obtain. Depending on the decoded message, the player sends the capsule to the correct destination. It is imperative that the player doesn’t fall behind the flow of the mail!

Erratic Pneumatic was developed with Unity and C#, along with Blender and Affinity Photo for art.